The editor preview is here

Characters with
a life of
their own.

Draw a little personality. Add a little motion.
An open-source home for interactive 2D animation,
shaped by the people who use it.

Character-first. Open by design. Early and growing.

Meet MiloEvir / Canvas preview
Milo, an original mint-green character with a leaf antenna
Idle
A little hello is waking up…

A little hello, made in Evir.
01 Make it yours02 Bring it to life03 Build it togetherOpen source on GitHub
YOUR IDEAS, IN MOTION

A small workspace.
A world to create.

From the shape of a smile to the way a character responds. Start simple, stay curious, and keep your work editable.

Evir Studio · an actual editor captureTake a closer look
Actual Evir Studio showing the editable Milo character, layer hierarchy and contextual properties
01

Shape a personality.

Edit curves and their handles. Give a character its own silhouette, one point at a time.

Explore the tools
02

Find its rhythm.

Pose bone chains, key properties and turn a few simple movements into a character.

Meet the workflow
03

Make it respond.

Connect animations through conditions and inputs. Test an interaction, then reset and refine.

Explore the examples
A PROJECT YOU CAN BE PART OF

Good things grow
in the open.

Evir is still taking shape. Your questions, experiments and contributions can help decide what it becomes.

Find your place
BUILDING, LEARNING, SHARING

From the workbench.

All project updates