Shape a personality.
Edit curves and their handles. Give a character its own silhouette, one point at a time.
Explore the toolsDraw a little personality. Add a little motion.
An open-source home for interactive 2D animation,
shaped by the people who use it.
Character-first. Open by design. Early and growing.

From the shape of a smile to the way a character responds. Start simple, stay curious, and keep your work editable.

Edit curves and their handles. Give a character its own silhouette, one point at a time.
Explore the toolsPose bone chains, key properties and turn a few simple movements into a character.
Meet the workflowConnect animations through conditions and inputs. Test an interaction, then reset and refine.
Explore the examplesEvir is still taking shape. Your questions, experiments and contributions can help decide what it becomes.
Find your place