Create in Studio.
Edit paths, build bone chains and key the properties that give a character personality.
Explore the workspaceAn open system for creating interactive 2D characters. Start in Studio, keep your editable source, and explore the runtime behind the motion.

Curves, poses, keyed motion and conditional interactions form the current prototype. Discover the examples, then adapt their editable source.
Edit paths, build bone chains and key the properties that give a character personality.
Explore the workspacePlay with original examples and inspect how a boolean input moves between animations.
Meet the examplesUse the open source and documented runtime packages to explore playback in your own application.
Find the source