A record of the actual work: what changed, what we checked and what still needs evidence.
12 OCTOBER 2026 · PLAYBACK
A ride of your own.
Sunday brings independent wheel rotation, suspension and layered scenery into an interactive motorcycle study. Throttle, brake, lights and a three-blink turn signal make the new playback controls tangible.
Studio now exposes once, loop, ping-pong, counted cycles and speed in a bottom sheet. The native export carries artwork and timelines; the downloadable Evir controller handles the ride and fixed counts.
Static linear and radial gradient fills now have editable endpoints, stops and opacity in a bottom sheet. Apply makes one undo step; the paint follows its shape through supported transforms.
Dawn is an original sunrise study with editable source and a compatible export. Animated stops and gradients on skinned paths remain ahead.
Draw a freehand shape, release to review its editable curves, and adjust smoothing in a bottom sheet. Finish adds one undo step; interruption cancels the draft.
Wisp explores sampled organic outlines and gentle motion. The current tool creates solid-fill paths; brush strokes and pressure-sensitive ink remain ahead.
Studio now has alignment buttons and optional snapping with temporary guides. Position individual layers against the artboard or align a selection, with undo and touch-friendly Properties controls.
Gather is a new original composition study to try the tools. Its guides stay in the editor; its compatible export carries geometry and the Glow animation.
Bloom explores weighted deformation, Tempo compares timeline timing and color keys, and Signal turns typed inputs into a small interactive interface. Each study includes editable source, inspection notes and a compatible export.
Studio also supports multiple selection, marquee and keyboard navigation, with separate Layers and Properties panels on small screens. Physical-device measurements and user studies remain work ahead.
The first four editor milestones cover editable cubic paths, bone chains and weighted controls, typed timelines, conditional interactions and compatible export for a declared vector subset.
Model and browser checks exercise real authoring flows. Official Canvas2D and WebGL2 runtimes validate selected exported scenes and interactions. This establishes the subset, while broader features and physical-device performance remain work ahead.
We reviewed 78 primary sources across 11 publishers to understand current features, data/component workflows and AI agents. Shipped functionality, beta access, roadmap and actual runtime support are kept distinct.
The research covers agent context, native document editing, review and recovery. It informs future planning; there is no AI agent bundled into today’s editor preview.