Make a little
personality.
A place to draw, pose and animate interactive characters. An early browser workspace, with the source and the research open to everyone.
Studio is an early editor preview. Smaller screens use separate Layers and Properties panels; a larger screen remains best for detailed authoring. Save your work as an editable project.

DRAW & REFINEEvery curve
Every curve
has character.
Work with cubic anchors and independent handles. Split a curve, close a shape and change a fill. Layers and contextual properties keep your edits connected to the artwork.


POSE & ANIMATEFind the motion
Find the motion
that feels right.
Build root and child bone chains, assign weighted path controls and key properties on the timeline. Preview motion without changing your authored base pose.
INTERACT & EXPORTFrom a pose
From a pose
to a response.
Boolean, number and trigger inputs drive the tested one-layer state-machine subset. Save editable source; export compatible .riv files for that declared subset.

Gradients, clipping, textured meshes, IK, text/assets, richer blending and full semantic .riv import are still ahead. See the roadmap.